D&D 5e vs. Pathfinder: A New Player’s Guide

D&D 5e vs. Pathfinder: A New Player’s Guide

If you’re new to tabletop role-playing games (TTRPGs), you’ve likely heard of Dungeons & Dragons 5th Edition (D&D 5e) and Pathfinder. Both are titans in the fantasy TTRPG space, offering rich worlds, epic adventures, and endless opportunities for storytelling. But which one is right for you? This blog post breaks down the basic similarities and core differences between D&D 5e and Pathfinder (focusing on Pathfinder 2nd Edition, or PF2e, unless noted), tailored for newcomers. I’ve also woven in insights from a Reddit discussion where players shared why they prefer Pathfinder over other TTRPGs.

Basic Similarities

Both D&D 5e and Pathfinder share a common DNA, as Pathfinder 1st Edition was built from D&D 3.5e. Here’s what unites them:

  • Fantasy Setting: Both games are set in high-fantasy worlds filled with dragons, magic, and heroic quests. D&D 5e often uses the Forgotten Realms, while Pathfinder is set in Golarion, a diverse world with unique cultures and lore.

  • Core Mechanics: They use a d20 system—roll a 20-sided die, add modifiers, and compare to a target number to determine success. Combat, skill checks, and saving throws follow similar structures.

  • Character Creation: You choose a race (e.g., elf, dwarf), class (e.g., fighter, wizard), and abilities (like Strength or Charisma) to build your character.

  • Group Storytelling: A Game Master (GM) describes the world, and players collaborate to shape the story through their choices.

  • Tactical Combat: Both emphasize grid-based combat with minis or tokens, though you can play without them.

For new players, these similarities mean that learning one game gives you a head start on the other. However, the differences significantly shape the experience.

Core Differences

1. Complexity and Customization

  • D&D 5e: Known for its simplicity, D&D 5e streamlines rules to make it beginner-friendly. Character creation is straightforward, with fewer choices at each level. For example, a fighter picks a subclass (like Champion) and gets a handful of abilities. This makes it easy to jump in but can feel limiting for players craving depth.

  • Pathfinder 2e: Offers unparalleled customization. Characters are built through a modular system of ancestry (race), background, and class, with feats chosen at every level. For instance, a fighter might pick feats for specific weapons, combat styles, or even non-combat skills. This depth appeals to players who love tinkering but can overwhelm newcomers.

Reddit Insight: One user noted, “Pathfinder gives you options for days. Want to be a dwarf wizard who’s also a master chef? There’s a feat for that.” Another praised D&D 5e’s “pick-up-and-play vibe,” ideal for casual groups.

For New Players: If you want a quick start, D&D 5e is easier to learn. If you’re excited by building a unique character, Pathfinder 2e’s options are rewarding but require more time.

2. Rules and Balance

  • D&D 5e: Uses a “bounded accuracy” system, keeping numbers low and consistent across levels. This simplifies math but can make high-level play feel less epic. Some rules (like spellcasting or opportunity attacks) are vague, leaving room for GM interpretation, which can be freeing or frustrating.

  • Pathfinder 2e: Has tighter, more codified rules. Its “three-action system” (each turn, you get three actions to move, attack, cast spells, etc.) is intuitive yet precise. Balance is a priority—monsters, player abilities, and difficulty scaling are meticulously designed. This reduces GM guesswork but demands more rules familiarity.

Reddit Insight: A user praised Pathfinder 2e’s “mechanical consistency,” saying, “I never argue with my GM about what a rule means—it’s all clear.” Conversely, D&D 5e fans appreciated its flexibility: “The rules don’t bog down our story.”

For New Players: D&D 5e suits groups who prefer loose rules and improvisation. Pathfinder 2e is great if you enjoy clear mechanics and tactical depth, though it has a steeper learning curve.

3. Content and Accessibility

  • D&D 5e: Backed by Wizards of the Coast, D&D 5e dominates pop culture. Its core rules are in one Player’s Handbook, and free basic rules are online. However, additional books (like Xanathar’s Guide) are pricey, and content releases are slower. The community is massive, with countless online resources, streams, and beginner-friendly adventures.

  • Pathfinder 2e: Published by Paizo, Pathfinder is less mainstream but highly accessible. All rules are freely available on Archives of Nethys, reducing costs. Paizo releases frequent, high-quality books, but the volume can intimidate newcomers. The community is passionate, though smaller than D&D’s.

Reddit Insight: A user loved Pathfinder’s free rules: “I didn’t spend a dime until I bought a physical book for fun.” Another noted D&D 5e’s “cultural cachet,” making it easier to find players.

For New Players: D&D 5e is more visible and easier to find groups for. Pathfinder 2e saves money and offers abundant content, but you’ll need to seek out players or use online platforms like Roll20.

4. Tone and World

  • D&D 5e: Emphasizes heroic fantasy with a broad, accessible tone. Adventures range from gritty to whimsical, but the system leans toward empowering players as larger-than-life heroes. The Forgotten Realms is detailed but generic enough for custom campaigns.

  • Pathfinder 2e: Golarion is a vibrant, diverse setting with darker undertones and complex politics. The system supports varied tones but excels at grounded, tactical adventures where survival isn’t guaranteed. Its lore is dense, which can inspire or overwhelm.

Reddit Insight: A Pathfinder fan said, “Golarion feels alive—every region has its own flavor.” A D&D player countered, “5e’s simplicity lets me focus on my story, not lore.”

For New Players: D&D 5e is ideal for classic, heroic tales. Pathfinder 2e suits players who want a rich, immersive world and don’t mind some grit.

Which Should You Choose?

For new players, the choice depends on your priorities:

  • Choose D&D 5e if you want an easy-to-learn game, a huge community, and a focus on storytelling over mechanics. It’s perfect for casual play or if you’re intimidated by complex rules.

  • Choose Pathfinder 2e if you’re excited by deep customization, tactical combat, and a detailed world. It’s ideal if you’re willing to invest time learning and love building unique characters.

Both games are fantastic gateways to TTRPGs. Try a one-shot session of each (many free adventures exist online) to see which clicks. As one Reddit user put it, “It’s not about which is better—it’s about which fits your table.” Whichever you pick, you’re in for a world of adventure.


Want to see what other players think? Check out the discussion that inspired this post here.
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